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Category: SDL Adventure Game
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Platform-Independent Asset References
January 26, 2025
Refresh Rate Independent Animations and Game-Speed-Dependent Updates
January 25, 2025
Device Independent Resolution
January 23, 2025
iOS Build (Second Attempt: Success)
January 23, 2025
Music, Sound Effects, and Dialogs
January 22, 2025
iOS Build (First Attempt: Failure)
January 21, 2025
Chain of Actions
January 21, 2025
Parsing Animation Metadata
January 17, 2025
AI-Powered Code Review and The Fox Actor
January 17, 2025
Debug Overlay
January 16, 2025
Animation Library, Scene Library, and Game Library
January 16, 2025
Images and Sprites
January 15, 2025
C Code Organization, Naming Conventions, and Formatting
January 15, 2025
Xcode Project Version Control Using Git
January 15, 2025
Mouse Events Handling
January 14, 2025
Music and Sound Effects Using SDL_mixer
January 14, 2025
Loading Images Using SDL_image
January 14, 2025
Basic Game Loop
January 13, 2025
Basic SDL2 macOS Project Setup (Second Attempt: Success)
January 10, 2025
Basic SDL3 macOS Project Setup (First Attempt: Failure)
January 9, 2025
Creating a Simple Point-and-Click Adventure Game Using the SDL Framework - Introduction
January 9, 2025