Twelve days ago I posted about gist-txt: a tool I created to build text adventures.
Since then it grew with simple, but powerful, new features.
I’d like to cite some that could be really helpful to create non trivial adventure games:
- custom stylesheets (both global and per scene)
- scene states and a template engine
- a development environment
- a directory to showcase your creations
The tool is still underdevelopment, but I think it’s almost ready and it would be great if you would like to use it to develop a game for the next Mini LD #58. I’m definitely going to use it to build a text adventure for the AdventureJam!
Originally published at http://ludumdare.com/compo/2015/03/16/update-about-gist-txt-a-text-adventure-engine/.